Hi there! I am Christina Nguyen and enjoy designing and prototyping products. You can find me tweeting or plusing. Or reach me at me@chrnguyen.com
{current projects}
Heroic Start helps people interested in Dungeons and Dragons to get started and find Dungeon Masters to lead the storyline.
Level Up connects personal shoppers and consumers to improve their wardrobe within budget and at their own pace.
I am currently available for contract and full-time work, and located in San Francisco, California. Feel free to contact me.
{archived projects}
Independent project, Jan 2011 to May 2011
I wanted to have a project backed with user research and roughly mapped out with wireframes and mocks that I could pursue after graduation. I was originally interested in learning how to improve team dynamics. The fundamental problem was to build teams in the first place. One challenge was finding out users' complimentary interests and a strong core of values while maintaining a platonic feel of the site.
Team member of 5, four weeks in Jan to Feb 2011
The challenge was to design, prototype, manufacture, market, and sell a physical product in four weeks in a team of five. We decided to collapse user research due to time constraints and focus on putting something to market. We did create a product and put it for sale in the time allotted. Here are a few slides on what I've learned.
Project Manager, Sep 2010 to May 2011
Collaboratively designed and created a few prototypes under budget and on time. Project still under NDA. View poster.
UX/UI design intern, Jul 2010 to Aug 2010
Created rough redesigns and preliminary recommendations focused on usability using field observations and interviews. Due to time limitations, I mostly focused on paper prototypes and tested using those. View more
UX/UI design intern, Jun 2010 to Jul 2010
I created a set of fairly high-fidelity mockups and recommendations from some usability testing, which made the most sense for the company and its structure. Learned about the company and its products, and did a few tests with the current site with potential users. I increased fidelity to communicate with internal stakeholders, and iterated on feedback. View more or a few slides on the process.
Project Manager (rotated), Feb 2010 to Jun 2010
Designed and prototyped a headlamp system with others in Mexico, Switzerland, and the United States for a corporate sponsor. The main problem I encountered was individual attachment to ideas, as distributed, collaborative ideation is difficult to do. We did end up selecting an idea rationally and maintained team cohesion throughout the process.
Co-founder, Sep 2008 to Jan 2010
Founded Alight Learning with other students during a year off from college. We hired interns and created a beta prototype over the summer and introduced it to a few nearby schools. We had a substantial list waiting for the next beta, and our user base was extraordinarily open. I focused mostly on front-end development to get a prototype in the hands of users.
Team member, Sep 2009 to Dec 2009
Identified a need that could be met with a web application, and iterated over our looks-like and works-like prototypes from user testing and heuristic evaluations. We started with paper prototypes to iterate quickly, and we collaboratively designed until the prototyping stage, and I worked mostly on coding our works-like prototype. View our final presentation (warning- it is a Prezi presentation).